

It also increases mana regeneration and armor so Night Stalker can stay alive to contribute to ganks.

Level 10 left talent changed: +6 armor ➜ +10s Dark Ascension duration. Increased base attack damage from 38-42 to 40-44.

A terror in darkness, Night Stalker is the embodiment of heroes' nightmares, and one of the last things they will ever wish to encounter alone at night. Finally, his ultimate, Dark Ascension, summons instant nighttime and hampers enemy night vision, making even the strongest enemy heroes sitting ducks for the Night Stalker and his allies. His passive, Hunter In the Night, greatly boosts his movement speed and attack speed at night, allowing him to easily move around the map, to pursue and tear apart his prey. He also has the ability to silence his foes with Crippling Fear, which drastically increases in duration at night, preventing spellcasters and even carries from retaliating against him while he lashes at them with relative impunity. He has a slow in Void, which allows him to hound and nuke down lone enemies who are unfortunate enough to encounter him the slow effect is considerably more debilitating at night where a mini stun is also applied. He is relatively innocuous during the day, with one of his abilities being completely disabled then while two others are heavily weakened in potency, but he quickly becomes a force to be reckoned with once the moon rises. Unlike most other heroes in the game, Night Stalker's strength greatly fluctuates depending on the time of day. Balanar, the Night Stalker, is a melee strength hero, renowned for being a very potent ganker once night falls.
